Hey. A slight update in X-Emitter this time around - when I was using it, I found a pretty large oversight on my part.
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Thursday, April 28, 2011
Tuesday, April 26, 2011
X-Emitter V1.7 - Particle Collisions!
Rendered in the BGE, using X-Emitter |
Labels:
BGE Resources,
Blender,
Game Development,
News,
X-Emitter
Saturday, April 23, 2011
External Modules and the BGE
Hey. So, as you may or may not know, I've been making some external modules for use with the Blender Game Engine. Here, I show how one can easily work these modules into all of their projects easily.
Friday, April 22, 2011
2D Sprites V1.6
Labels:
BGE Resources,
Blender,
Examples,
Game Development
Dynamic Waves V1.0
Hey. So awhile back, I made a dynamic waves system for generating waves on the surfaces of meshes in the BGE, and now, I've gone back to update the system.
Labels:
BGE Resources,
Blender,
Examples,
Game Development
Wednesday, April 20, 2011
SunVox Can Load JPEG Files?!
Hey, I didn't know about this, but that free powerful cross-platform tracker music creation software that I also run a song archive about (and make music with) that I mentioned awhile back - can load in pictures and make them into sounds. Good sounding sounds. Good sounding sounds that sound good!
Sunday, April 17, 2011
Blender 2.57 Out
Hey - I just wanted to say that Blender 2.57 is out now.
Thursday, April 14, 2011
Cross-scene Object Linking Blender Add-on
Hey. So I was making a game in Blender when I found that I needed to have an object like a particle or a weapon in a blank layer across all of my scenes.
Labels:
BGE Resources,
Blender,
Examples,
Game Development,
News
Friday, April 8, 2011
Simple Game Source Code
Hey. So I was going to make a simple tutorial series awhile ago, and just prior to typing the first tutorial up, I quit, LOL. So, I probably won't give the simple tutorial series anymore in lieu of the Python, 2D filter, etc. tutorials. So, that means that I'll release the source code here for others to learn from.
Labels:
BGE Resources,
Blender,
Examples,
Game Development
Tuesday, April 5, 2011
X-Emitter V1.6
Hey. So here's X-Emitter version 1.6.
Labels:
BGE Resources,
Blender,
Game Development,
X-Emitter
Friday, April 1, 2011
Python in the BGE Part 6
Hey. So here's part 6 of my tutorial on using Python to make a (fairly) simple dungeon-crawling game in the BGE.
Labels:
BGE Tutorials,
Blender,
Game Development,
Games,
News,
Python
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