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Wednesday, November 7, 2012
bgLauncher on Linux
Hey. So, I ported (or at least tried to port) the bgLauncher to Linux. I don't have a 32-bit version of Linux, so I couldn't test that version, but the 64-bit version seemed to run alright, though you can't spawn a terminal from it, so the "Keep Terminal Open" option is useless. Also, it would appear that you can't change the full-screen resolution - it will always be at desktop resolution (though that might be something to do with Linux or my graphics card and driver moreso than the BGE). Both versions of the launcher are present in the download. It requires 7-Zip to unzip. It can be found on the bgLauncher post here. Have fun!
Labels:
BGE Resources,
bgLauncher,
Blender,
Game Development
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