Hey. So while I was in the process of making a game, I found a nice setup that moves objects easily via linear velocity, but avoids the drifting that frequently arises.
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Friday, September 23, 2011
Simple Quick Character Setup
Labels:
BGE Resources,
Blender,
Examples,
Game Development
Saturday, September 17, 2011
BGHelper V1.6 - Node Map PathFinding and Soft-body Pinning
Hey. So today, I'm giving out BGHelper V1.6. This version includes quick and simple NodeMap-based pathfinding, along with a soft-body pinning function.
Labels:
BGE Resources,
BGHelper,
Blender,
Examples,
Game Development
Sunday, September 11, 2011
Disable Mip-mapping For Runtimes Python Script - BGE Pre-loader
Hey. Here's a quick little resource for you - it's a Display Preloader for your BGE runtimes.
Labels:
BGE Resources,
Blender,
Game Development,
Games,
News
Tuesday, September 6, 2011
BGHelper V1.5 - Nodes and Gradual Ranges
Hey. So here's another release of BGHelper. This one has a couple of new features.
Labels:
BGE Resources,
BGHelper,
Blender,
Examples,
Game Development
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