- Fire - Planar fires (as can be seen above). Works fairly well, but needs a fairly large amount of particles to work.
- Smoke - Planar smoke (in addition to the volumetric one already released) - Even though each particle is just a plane, it still looks pretty nice and is controllable. Works very well.
- Sparkle - A very powerful-looking effect. Sparkles rise, ready to complement a character's special ability or effect.
- Stream - A simple 'water-ish' effect that consists of particles dropping, much like a stream of water out of a point.
- Gas - Gas that pours out of a spout, then collects in the air, much like a burst gas valve.
EDIT: The emitters are all off by default - to turn them on, set the "emitteron" property to True (click the property's button).
As always, this is released under a Creative Commons license so that anyone can use this collection of textures and scripts as long as they attribute me as the original creator. Download X-Emitter V1.3 here. Have fun with it!
Very useful resources! It will make my game look much better. Thanks!
ReplyDeletewww.YouTube.com/user/Pr3DaToR15
----Pr3DaToR----
Thanks - I've already gotten V1.4 out that has new particle effects - I just have to put them up here.
ReplyDeleteHmm i cant get it work! nothing seems to show when i press p..
ReplyDelete---Pr3DaToR15
Sorry about that - I left all emitters off by default. To turn them on, set the 'emitteron' property to True, and then they will turn on.
ReplyDeleteOk! Thanks!
ReplyDeleteGREAT JOB MAN!! EXCELENT PARTICLES. THANK YOU,THANK YOU VERY MUCH.
ReplyDelete---Pr3DaToR----
No problem.
ReplyDelete