GAME UP! - A blog featuring tutorials and news about game development.
first!am i the only one who luvs u?your AWESOME, KEEP GOING
Thanks, I'll see about making another tutorial soon.
Nice, but I would duplicate layers and alter the sprites in layers to begin with. That way You can flip forth and back to compare frames by flipping the layer visibility, and even see other layers by lowering the opacity.
first!
ReplyDeleteam i the only one who luvs u?
your AWESOME, KEEP GOING
Thanks, I'll see about making another tutorial soon.
DeleteNice, but I would duplicate layers and alter the sprites in layers to begin with. That way You can flip forth and back to compare frames by flipping the layer visibility, and even see other layers by lowering the opacity.
ReplyDelete